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Kartę MSI GeForce GTX 1660 Super Gaming przetestowaliśmy w dwóch ustawieniach:
- standardowym 1530/1750/1785 MHz (standard/VRAM/boost)
- po ręcznym OC 1637/1900/1892 MHz (standard/VRAM/boost)
Shadow Of The Tomb Raider – 3840 x 2160, ustawienia najwyższe
[kl./s.] DirectX 12, TAA
GeForce RTX 2080 FE Ti | ![]() ![]() |
ASUS ROG STRIX RTX 2080 Super OC GAMING | ![]() ![]() |
Gigabyte GeForce RTX 2080 Super Gaming OC | ![]() ![]() |
GeForce RTX 2080 Super FE | ![]() ![]() |
GeForce RTX 2080 FE | ![]() ![]() |
Radeon VII | ![]() ![]() |
NVIDIA GeForce RTX 2070 Super | ![]() ![]() |
GeForce GTX 1080 Ti | ![]() ![]() |
Gigabyte Radeon RX 5700 XT GAMING OC 8G | ![]() ![]() |
MSI GeForce RTX 2070 Armor | ![]() ![]() |
GAINWARD GeForce RTX 2060 SUPER Phantom GS | ![]() ![]() |
Radeon RX 5700 XT | ![]() ![]() |
NVIDIA GeForce RTX 2060 Super | ![]() ![]() |
Radeon RX Vega 64 | ![]() ![]() |
Radeon RX 5700 | ![]() ![]() |
MSI GeForce GTX 1660 Super Gaming (OC) | ![]() ![]() |
MSI GeForce GTX 1660 Super Gaming | ![]() ![]() |
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Shadow Of The Tomb Raider – 2560 x 1440, ustawienia najwyższe
[kl./s.] DirectX 12, TAA
GeForce RTX 2080 FE Ti | ![]() ![]() |
ASUS ROG STRIX RTX 2080 Super OC GAMING | ![]() ![]() |
Gigabyte GeForce RTX 2080 Super Gaming OC | ![]() ![]() |
GeForce RTX 2080 Super FE | ![]() ![]() |
GeForce RTX 2080 FE | ![]() ![]() |
Radeon VII | ![]() ![]() |
NVIDIA GeForce RTX 2070 Super | ![]() ![]() |
Gigabyte Radeon RX 5700 XT GAMING OC 8G | ![]() ![]() |
GeForce GTX 1080 Ti | ![]() ![]() |
Radeon RX 5700 XT | ![]() ![]() |
GAINWARD GeForce RTX 2060 SUPER Phantom GS | ![]() ![]() |
MSI GeForce RTX 2070 Armor | ![]() ![]() |
NVIDIA GeForce RTX 2060 Super | ![]() ![]() |
Radeon RX 5700 | ![]() ![]() |
Radeon RX Vega 64 | ![]() ![]() |
GeForce RTX 2060 FE | ![]() ![]() |
MSI GeForce GTX 1070 Ti Gaming | ![]() ![]() |
MSI GeForce GTX 1660 Super Gaming (OC) | ![]() ![]() |
ASUS ROG GTX 1660 Ti | ![]() ![]() |
MSI GeForce GTX 1660 Super Gaming | ![]() ![]() |
GeForce GTX 1660 | ![]() ![]() |
Radeon RX 590 | ![]() ![]() |
Radeon RX 580 | ![]() ![]() |
GeForce GTX 1060 | ![]() ![]() |
AORUS Radeon RX 570 | ![]() ![]() |
Gigabyte GeForce GTX 1650 Gaming OC 4G | ![]() ![]() |
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Shadow Of The Tomb Raider – 1920 x 1080, ustawienia najwyższe
[kl./s.] DirectX 12, TAA
GeForce RTX 2080 FE Ti | ![]() ![]() |
ASUS ROG STRIX RTX 2080 Super OC GAMING | ![]() ![]() |
Gigabyte GeForce RTX 2080 Super Gaming OC | ![]() ![]() |
GeForce RTX 2080 Super FE | ![]() ![]() |
GeForce RTX 2080 FE | ![]() ![]() |
Radeon VII | ![]() ![]() |
NVIDIA GeForce RTX 2070 Super | ![]() ![]() |
Gigabyte Radeon RX 5700 XT GAMING OC 8G | ![]() ![]() |
GeForce GTX 1080 Ti | ![]() ![]() |
Radeon RX 5700 XT | ![]() ![]() |
MSI GeForce RTX 2070 Armor | ![]() ![]() |
GAINWARD GeForce RTX 2060 SUPER Phantom GS | ![]() ![]() |
Radeon RX 5700 | ![]() ![]() |
NVIDIA GeForce RTX 2060 Super | ![]() ![]() |
Radeon RX Vega 64 | ![]() ![]() |
GeForce RTX 2060 FE | ![]() ![]() |
MSI GeForce GTX 1070 Ti Gaming | ![]() ![]() |
MSI GeForce GTX 1660 Super Gaming (OC) | ![]() ![]() |
ASUS ROG GTX 1660 Ti | ![]() ![]() |
MSI GeForce GTX 1660 Super Gaming | ![]() ![]() |
GeForce GTX 1660 | ![]() ![]() |
Radeon RX 590 | ![]() ![]() |
Radeon RX 580 | ![]() ![]() |
GeForce GTX 1060 | ![]() ![]() |
AORUS Radeon RX 570 | ![]() ![]() |
Gigabyte GeForce GTX 1650 Gaming OC 4G | ![]() ![]() |
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Okazało się, że 3DMark miał rację - przy użyciu DX12 i po podkręceniu, GTX 1660 Super faktycznie może być nieco szybszy od modelu GTX 1660 Ti.